Craig Burton

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Lighting Fundamentals

September 18th, 2006 · No Comments

This is not a topic that I have talked about for a long time. But it is one
that I have been interested in for 20 years or more. I love technology and a
large spectrum of usage and software. What can I say, it’s what makes me what I
am.

I use Poser a lot. I guess you know that by now. I have left it alone for 5
years. Asleep for a bit I guess. I have a CSN song about that I will reference.
Graham Nash. Let’s stay on topic for a minute.

Poser does a funny thing with lighting, it randomly, as far as I can tell, I
don’t know the algorithm, sets up lights, their position, type and color.
Sometime it works, most of the time it is…muddy.

I wanted to know how to fix this. I started a little research. I used to go
to Barnes and Noble twice a week to computer section and see what was happening.
I found a book by Jeremy Brin.

“lighting1″


I learned more about lighting and rendering reading this book that you can
imagine. It is a classic. It changed my poser work significantly. I created a
series of tutorials about lighting in 2000 that are now lost but were kind of
frenetic but good. Curious Labs, now efrointer was so interested in my tutorials
that they sent me several free copies of poser, included me in their beta and
bought four computers for a school that Judith and I were supporting. I didn’t
get any money but I thought this was generous.

Anyway, since I have been playing with Poser again, now version 6, which is
incredible, I wanted to review the lighting precepts I learned. I left the book
in Utah when I moved to Arizona, like so many other things. So I went to Amazon
and discovered that Jeremy has written the second edition of Lighting and
Rendering. Money was tight, but I bought it anyway. Scarcity sucks. Abundance
rules.

“lighting2″

This book is awesome. Even better than the first edition. This guy knows his
stuff and has tested and practiced endlessly. He gives you exercises at the end
of every chapter.

I finally come to my point. That is the “function of lights.” Lights make
your 3d scene. Everything else is great but the lighting is so much the
finishing touch.

In this section we will look at several functions of lights used on
characters, and how to set them up in computer graphics:

  • Key
  • Fill
  • Bounce
  • Rim
  • Kicker
  • Specular

It is so important to “name your lights.” Poser just names them Light1,
Light2, Light3 and so on. Name them, control them set them relative to your
target camera. I will show some more examples in future posts.

I know I have some graphics I did that illustrates the power of lighting just
a sec, let me look. This is where Picassa rules.

It took only a few seconds to see that I don’t the photos anymore. In Utah
again eh! To quote my Canadian friends.

I am playing with it again so I will show you when I am done. Oooh. I just
had a thought. Maybe I still have some of the tutorials. I will look and
see.

I guess I am done for now.

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